Monday, December 31, 2012

The Dragon Valley Pa body two concepts and how to use PK players




A attacks a hard straight: a skill or level standing immobile. Caused by the length of time he heads off. Called stiff.

Hard straight resistance: can shorten the time of hard straight cause. But there are a limited value. Can not be fully immunized. Such as a fatal blow can only reach the upper limit is 89%. Hard straight resist the higher, the less hard straight backwards time cause you.

Pa body: namely super armor. Any one of the skills can produce different super armor.

The destructive power of super armor: any attack can be caused by different super armor destructive skills at the same time produce super armor when.

The following details in a super armor and super armor destructive. And stiff.

Example: Ares flight impact super armor 100. The super armor destructive 80. Sage Sunder super armor 70. The super armor destructive 80. The shield red super armor 70. The super armor destructive 40.

Super armor and super armor destructive in the rise and fall prevail. Above said values ??are the highest values.

Now say one of the principle. God of War 3 seconds maneuvers. Action is. Ready - Charge - Charge maximum - attack - is completed. Sunder's action time for one second. Action to prepare - before the collision - a heavy blow - is completed. The shield red action to prepare - before the collision - Finally, look up the fight - finished.

Obvious. Ares flying super armor is obviously higher than Sunder super armor destructive. So why can rip flights? There are super armor is there?

Already mentioned, a super armor and super armor destructive on appreciation. Starts to rise from 0 and only the highest values. In the drop down. Flying super armor. The highest value at the moment ready to attack. Is ready - Charge maximum value will be within 2 seconds from 0 to rise to 100. Then attack it when super armor within one second from 100 down to 0. Finished. This is a skill of the multi-segment operation. Super armor are subject to change. Sunder order to rip the flight. Then flying super armor did not rise to 80 when that is ready to move or Charge action is not yet complete when broken open. Can also be in the the release moment super armor decline instant Sunder reaches its maximum and that is a damaging blow that look. Can be broken open. However, the effect of flight there. The flight also left a little super armor destructive. But broken less than the Sunder super armor.

In said Sunder. The total time of 1 sec. The first time of the collision. The super armor destructive in 0.4 seconds from zero to 60. Then forward a damaging blow. Will rise from 60 in 0.3 seconds straight 80. Once on shore, there is no effect of attacks hit super armor destructive instantly cleared. But still super armor. Not instantly cleared. Below in super armor.

The destructive power of super armor and super armor is a skill. But not necessarily destructive power of super armor super armor skills there. The contrary is established. Must have super armor in a super armor destructive skills.

Sunder the super armor changes: the preparation - impact from 0 to 60. Impact - heavy look by 60-70 in 0.2-0.3 seconds after the action know your uniform down to 0. This action, there are three functions. There is. Super armor can be covered. But it is not completely covered. Sunder finished super armor meters also have to be reduced to 0. Connected to a shield of red. Changes in super armor 70-30 (this time shield red) -70 (the highest super armor red shield). However, our actual shield red super armor in Sunder down to 40. Manifested shield rushed from the beginning of the 30's super armor action. This is a super armor can be covered. But it is not completely covered.

In the talk about the the super armor destructive and hard straight relationship. When Super armor destructive greater than the super armor. Be the other cause backwards movement. Backwards the length of time and how much hard straight object hard straight resistance. And the maximum value is not immune.

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